Weekly Update : Nerfhammer hits Dota 2

first published on March 21, 2013 by Xero

Timbersaw is now in the pool, enabled in the latest Dota 2 patch. However, the Tranquil Boots, Marksmanship and Keeper of the Light nerf is bad news for others.

Credits : sukkamieli

Woops. Did we forget to add that Dagon now has new visuals according to the level of the item? More reason to buy Dagons now! 6.77c parity changes will be added into Dota 2 on the next patch, along with removel of models from the workshop.

Patch notes

– Clockwerk: Fixed being able to break Hookshot movement with purge/stonegaze/etc.
– Drow Ranger: Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved).
– Drow Ranger: Reduced Marksmanship enemy detection aoe reduced from 400 to 375.
– Keeper of the Light: Illuminate manacost from increased 150 to 150/160/170/180.
– Keeper of the Light: Illuminate AOE reduced from 400 to 350.
– Keeper of the Light: Fixed Mana Leak not getting removed by Dark Pact or Kraken Shell.
– Mirana: Fixed cast and attack behaviors during Leap.
– Nyx Assassin: Spiked Carapace duration reduced from 2.75 to 2.25.
– Nyx Assassin: Spiked Carapace cooldown increased from 14 to 23/20/17/14.
– Timbersaw: Fixed Whirling Death debuff getting dispelled.
– Timbersaw: Fixed attack capability getting reset while Magic Immune when Chakram is used.
– Timbersaw: Fixed Whirling Death stat drain not affecting Magic Immune units.
– Treant Protector: Living Armor damage reduction is now done for all instances of damage that reduce its charges.
– Tranquil Boots: Disabled speed reduced from 50 to 25.
– Tranquil Boots: Heal increased from 170 to 250.
– Tranquil Boots: Cooldown increased from 40 to 60.
– Tranquil Boots: Heal duration increased from 10 to 20.
– Tranquil Boots: Fixed being able to drop the item to reset its state.
– Tranquil Boots: Fixed damage detection threshold on Tranquil’s heal.
– Heaven’s Halberd: Disarm is no longer dispelled by Manta.
– Added Timbersaw to Captain’s Mode (Tournament Version).
– Fixed attack acquisition range on Disruptor, KOTL, Wisp, Visage and Medusa.
– Fixed Towers sometimes attacking you too soon when moving out of range.

– Added Jakiro bot.
– Added Sand King bot.
– Bots that have been hit by multiple stacks of Sticky Napalm will now contemplate their misfortune further back in the lane.
– Fixed a bug where bots would try to cast stuns when being wildly out of range.

– Minimap now displays illusions for spectators.
– Fixed a bug that caused enemy-created Meepo illusions to get added to the original player’s multi-hero interface.

– Added in-game models for when the following items are dropped from inventory into the world: Tango and Dust of Appearance.

– Updated Dagon visual effects and scaled it with level.
– Added an effect when Marksmanship is active.

– Fixed music volume bug.
– Fixed a bug preventing heroes from commenting on specific item purchases.
– Fixed AA’s ult cast sounds to only play for teammates or nearby enemies that have vision.
– Added a unique sound for Viper’s orb attack.
– Added sound to Diffusal Blade purge.
– Various mix tweaks across creeps, ui and the tutorial quest sounds.

– Disabled browsing & submitting in the Test Client, but allowed imports for testing purposes.
– Submissions now have the option of including a PSD containing marketing materials for the submission.
– Added Beastmaster’s Hawk and Lone Druid’s Bear to the Ability Import list.
– Attack animations now describe the animation timing required for the attack to match the character using them.

Source : dev.dota2.com