Have you guys ever wonder who’s the main guy behind GG.net’s success? Today, DotaTalk would like to introduce to you guys Patrik Raistlin! The Head Administrator of Gosugamers.
Today we bring you an interview done by rapturegaming with him.
They started off the interview by asking Patrik to explain the origin of Gosugamers.net.
Raislin: GosuGamers started out, actually, in 2002, as a Swedish site that would focus on the non-expansion part of StarCraft 1. It was then called StarCraftGamers. It quickly shifted attention to Brood War though. A couple of years later, the site launched in English, and that was when I hopped on board, and was promoted editor-in-chief by the founder Jonatan “Mazor” Littke. A couple of years later, we dove into another game, WarCraft 3, and came to the conclusion that our earlier name would not fit us anymore, so we altered it to GosuGamers, the prefix comes from the Korean word ‘high hand’, as in; the person who has the upper hand.
We started out as a hobby project, and some of our core members back then are still with us today in one way or the other. It’s been 10 years, so obviously things have changed since the guys first opened up the servers, haha.
Then, of course, everyone is interested to know how did Gosugamers managed to maintain their reputation as one of the most popular Esports websites covering news related to DotA, Dota 2, HON and other games.
Raislin: Our core aim when we set out to make the site, was to focus on high quality eSports news by picking up aces in the stack, as well as offering our userbase a platform to express themselves and take part in the community flow.
We were also in the forefront when it came to fair-play. Our vision is to induce sportsmanship, respect and a mannered approach into the community. Over the years, we have done several movements to further push this. We all know that people are different, and come to GosuGamers for all purposes, so of course there will be some discrepancy between our visions and the community. But I think we have come a long way.
As years went by, we have also hosted a multitude of events in several game titles, such as GosuCups for StarCraft, StarCraft 2, Dota, the World Cup for Heroes of Newerth and much more. Since we were Swedish-based, we were also the partners of many larger scaled events out there. We organized events for World Cyber Games, ESWC, KODE5, and DreamHack to mention some. So while the idea was to give a community and our userbase high quality eSports news, we have also done the whole package; events, replays, match coverage, streams, VODs. So yeah, the main idea and our goals, ideas and ideals change, but the main idea is to be a place where people can feel welcome and enjoy eSports and gaming.
The golden question. What makes Gosugamers unique?
Raislin: Well, I think we reached the point where we are now because of our consistency and the fact that we have something for everybody. We offer a virtual-money betting system, tournaments, VODs vault, top notch broadcasters of our own events, quick news, sharp analysis and opinion pieces, replays – all that for 8 eSports titles.
Of course we can’t deny that our replay databases both for StarCraft and DOTA has been and is still widely popular, which helped us grow our userbase. That along with our continuous efforts giving the readers top notch coverage from events around the world, including SMM, The International and all the events in Kiev for example. Our strength lies in the crew and their tireless and passionate attitude.
Patrik was asked about his feelings, being able to handle such a successful website.
Raislin: It’s flattering. It’s a very cool feeling, as you get the amount of feedback that tells you you are doing a good job. And, as the numbers grow, we get more and more feedback and great ideas for us to realize. It’s a very awesome feeling to know that the users appreciate what we do.
Interestingly, Patrik was asked AGAIN about what it takes to create a successful gaming community.
Raislin: Just do what you love to do, and the passion and the drive will shine through. Find your niche, work hard, make sure people know you work hard and understand your niche.
Of course, success doesn’t comes with hardship. What are the main problems Gosugamers face?
Raislin: One of the problems we’ve encountered over the years are when people are not able to keep contributing to the site, and a big hole is left for us to fill up.We have that the opportunity to work with some of the best; Ragnar Birko, Lucas Bigham, Lasse Gabrielsen and Tom Hern to mention a few. Seeing them go was always tough, and it’s obvious that we will have to tackle the void that comes with it. But we’ve managed to leverage from it and get a better work flow and not be so top heavy.
Patrik’s message to his fans and supporters
Raislin: Just a big big thank you to the ones who follow GousGamers. Together we can make the eSport scenes a better place, so make sure to treat others as you wish to be treated!